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Flick - Software Engineer  

Join our small team as we build the first version of Flick across desktop and native applications. You’ll be helping us build the application from scratch, working from ideation, writing the first lines of codes through to testing with end users.

 

We focus on culture first

We want to develop a great working culture, where above all else it needs to be a fun place to work. We pride ourselves in doing amazing work and working hard, but also enjoying ourselves along the way. We are determined to celebrate every small victory and learn as much as we can from the challenges; creating a learning culture from the outset. We want our employees to appreciate where they work and also enjoy it and give as much to it as possible in order to create the ultimate working culture. We want to build a great culture but instead of us listing everything we want, join us and tell us what you want!  

 

Beyond working with an extremely experienced team in a high growth market you’ll also get:

 

  • An engineering led culture - That means we listen, we support and we help our teams in every way we can, our teams are treated equally and appreciated in equal measure

  • Professional and personal development - we have a healthy budget for training, conferences, online tutorials etc.  We want to make sure we're creating a learning culture from the outset for everyone

  • Flexible working hours and a good work-life balance (we have kids, we get it)

  • Working alongside the best designers and engineers in the industry

  • Working on a product with massive user growth potential

  • Full holiday allowance (24 days + bank holidays)

  • Highly competitive salary   

  • Equity

 

You should apply if:

 

  • You enjoy participating in concepting and facilitating in ideation exercises from a technical viewpoint

  • You have the ability to work in areas outside of your usual comfort zone and thrive working in a highly-collaborative, agile team

  • You enjoy the flexibility to learn and work with new technologies to solve problems

  • You work hard, but you know it’s important to have fun while you do so - you take full ownership of your work and drive it through to an end solution

  • You realize your first idea isn’t always your best idea and that great solutions come from iteration

  • You have a strong understanding and passion for good UX

 

Ideal qualifications

The formal bit, we’re not super strict here, just show us how good you are:   
 

  • You have a formal education in Computer Science, Computer Engineering, or equivalent

  • Extensive experience in consumer product development using one or more C++/Java/JS/Python

  • Experience in developing core libraries and infrastructure supporting high-quality, low latency communication between users

  • Experience writing software at all levels of the stack, from the application UI all the way down to the low level systems software.

  • Experience developing, debugging, and shipping software products on large code bases that support multiple platforms

  • Experience developing, debugging, and optimizing software on at least one desktop platform (Windows, MacOS, Linux), and at least one mobile platform (Android, iOS).

  • Proven ability to work well in cross-functional teams at crunch times with a good overall attitude

  • You are pragmatic and don't overdo on abstraction, testing, and processes, but you understand the value and trade-offs

 

If this sounds like a place where you can achieve your best work so far, then get in touch.
 

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